Joining The Data

A class blog documenting our college project.

Team 3 The Construction Process

We began the construction process after we had finalised a sketch model incorporating all of the feedback which we had taken onboard from the user testing. And so we began to examine the technical specifications, and final form which our piece would take. Tara conceptualised a 3D model using Rhino software which she was using for the first time and picked up very quickly. Tara came forth with a really nice 3D model of what the final physical element would take



Then the physical construction process began. Things we needed to consider were the materials as part of our design we aimed to make the installation portable for the client to move to a variety of locations. Therefore, we needed to have light and durable materials, which also needed to incorporate air tight tubing for inflating the balloons. We also hoped that the materials could be shaped to appear as abstract tree branches.

We headed over to Chadwicks to investigate different materials that would suit this. We chose half inch PVC Pipes to use as the branches due to their light weight and because they are easy to bend and manipulate. We also needed to consider a durable but strong tubing to place inside the branches that would fit wiring for the leds and also provide support for the bending of the PVC tubing using a heat gun. We finally acquired a larger 2.5 inch rain pipe which we would use as the trunk for tree.

And so the construction process began....

The tubing was placed inside the PVC piping which we then began to bend and shape using a heat gun in the workshop. In the meantime we also had began some of the laser cutting which included etching information about the pollutants onto large pieces of perspex which would make up the casing for the piece.



As the tree progressed in its form, Tara began to chose the colour that we would spray it. We reviewed a number of colours but it seemed a nice copper finish would give a level of polish to the product which was already made up of cheaper light materials.



And after spraying the tree was beginning to look quite well...



Following this we brought the piece back up to the studio where we began to wire up the led's through the pipes and connect them to the arduino board. We programmed the LED's to have different values depending on the data values of each pollutant. Once we fixed the LED's in place at the end of each of the tubes we were able to attach the large multi-coloured balloons to end of each tube.

The following morning (Friday) we headed back down to the workshop to construct a wooden hexagonal base for the piece in which it would provide a housing for the Arduino, the Air Pump and the power sources.

The base was then taken out and sprayed late on Friday morning so we could begin to piece each element together in the afternoon. On Friday evening it was all beginning to take some shape.


The final piece is shown below while the finishing touches are being made





Team 3: Developing the prototype - week 5

We arrived to the studio at the beginning of week 5 and came together to iron out the final details about the form of our piece, the materials is would be made with, the mechanics of how it would work, its scale etc.

After a lot of discussion we decided to stick with the tree form, specifically an abstract angular tree. We also agreed that the piece should have a strong base to support it, and that the Airen 'tree' trunk should be encased in perspex. The rational behind creating a secure base for the piece would be to protect the public, and the piece itself from damage or injury. This enclosure would be hexagonal, so that information about the six different pollutants being monitored could be explained in further detail on the piece. We plan for the information to be etched onto the perspex casing.

We realised that enclosing the tree may encourage people to litter, so we designed a hexagonal pyramid shape to sit on top of the case. This pyramid would fit tightly around the tree trunk so that there would be no space for anything to get in or out.



I created a 3D model of what this form may look like using Rhino3D. Seeing the form helped us to visualise the scale of the product and the materials.

We also created a mock twitter account using a template, to show what Airen's online presence might look like.

After completing all this preparation work we began to source materials to use for the next day, when we would begin building the Airen tree.



Team 3 Branding and Colour Palettes

Today we aimed to look at the branding and colour palettes that we aimed to use for Airen our design solution for the EPA and Intel. We examined a number of colour palettes using mood boards and Adobe Colour Palette Selection. We aimed to find a soft colour palette which would also work nicely with the EPA's existing overall branding. We found a nice palette which would wok in this way called pear fizz shown below:


From here, we were able to begin Logo design and Avatar development for our online persona and twitter touchpoint to the project. 

We played around with a number of fonts and colours for both the Avatar and the online persona. Shown below is Airen our online Avatar:


Incorporated into his design is the EPA logo and he is modelled off the sign for an information point. We kept within our colour palette in our design and tried to keep a friendly quirky appearance overall.

The logo we chose to go with also incorporated Airen our little avatar and is shown below. This will be the branding for our final product.

Team 3 Friday Prototypes, Meetings and User Testing

On Friday morning we began early building a new form prototype in the studio. We tried to incorporate the feedback we had received from the clients from the previous week and our tutors during the current week. We developed  a low fidelity prototype shown below.


In addition to this, we also began to start considering some of the wireframes for the user journey we had suggested for the interaction points of Airen. At this point we were primarily concerned with the wire frames for mobile as this was our main point of interaction with the physical object. 


The ideation behind the microsite we suggested is that it would provide an online interactive experience for users who could not physically engage with the tree. Users would be able to interact with the tree by choosing different locations to check the data along with finding out more information about each pollutant the EPA is currently testing for and what those pollutants mean to the general public. 

IN the afternoon we led a peer-feedback and user testing session with our peers. We asked them to critically analyse our overall service through each suggested touchpoint. We found this really helpful as they had great feedback for us and some really interesting points which we then iterated into our design where possible before heading out to user test.


Our user testing we went very well that afternoon. We headed out around the campus and nearby Dublin 8 to get some feedback on the prototype. We got some really nice feedback surrounding the product.


Some of the feedback we received included:

It was perceived it to be about about pollution
People said they would engage with the tree if they were to see it
Suggestions included placing it in a public space, especially around high commercial areas
Users would engage in online aspect if they were receiving something for free
Users stated it needed to have a balance of fun and putting the relevant information across
Users suggested the form was interesting but needed to be a little more abstracted and appealing


Team 3: Forms & branding

After the Wednesday crit, we worked on the form of the proposed design concept.
For Airen logo we tried some concepts by moving away from the shape of a bird. To make the Tree engaging we decided to include a camera to capture a gif image of people and share it with them through their email account or twitter account. People would need to scan Airen logo through their camera on a handheld device connected to internet. By using Augmented Reality, the Airen Logo would take them to the microsite, where people need to enter their twitter handle or mail id to receive the gif file.






Team 3: Final Crit Wednesday


Today we aimed to finalise a concept as we had been having a difficult time getting to this point to date. Some of the difficulties we had be encountering to date was bringing to many elements in. So, as mentioned from the last post we were now aiming to focus solely on bringing awareness of the data to the public on behalf of the EPA. Above is an initial prototype we developed 

The final concept we reached for Crit is shown below. Airen involves a number of different touch-points within the system. However, The main focal point would incorporate a physical data display somewhat similar to the below image titled Airen which would work as part of a larger eco-system.


There are a number of touch-points involved in the overall system including a social media element, a new website element, the display itself. The touch-points are explained in detail in the image below:

 

We developed a detailed Stakeholder map to do with our concept:


During the development of this concept we were sure to keep to our research findings and tied our developments back to our persona's. There were two of the personas that were of particular interest to us; 

Claire C: Asthma sufferer and Health Conscious
Michael & Mary: Little Air Quality Knowledge

We aimed to design for the personas at two ends of the spectrum. Shown below are some of the insights we used from these personas:


Finally, we conceptualised some ideas of branding and wire frames to show the system branding working across the overall system shown below:


We presented these concepts to our peers and tutors for our final crit. Some of the feedback we received from our tutors included reviewing the form and scale of the physical element. We also received some feedback regarding the logo and how we may hook potential users into the social media engagement. Tomorrow we will aim to finalise and take onboard the feedback we received.

Team 3: Further Concept Exploration and Brainstorming

Further Concept Exploration and Brainstorming

Today we began the day by exploring all the concepts we had generated individually from yesterday. From this we aimed to explore the similar themes that were emerging from each of our individual concepts. Below are some of the examples of the concepts we had generated. 




From there, we developed a storyboard which incorporated all of our ideas and the feedback we had received on Friday and once again on Monday. We worked out an interactive bus display which used video mapping and face recognition to put a user into a realtime data display where they could interact with realtime visual displays and gather information surrounding the Air Quality. Additionally, we had an integrated application which was part accessible from the display. This was an encouraging application to change certain behaviours and give information surrounding Air Quality. In addition, we tried to integrate a community school-based activity to promote longevity in the product we were creating. The storyboard for this concept is shown below.





After some feedback, it seemed that there were a few too many touch points in this concept and we were brought back to drawing board. From here we sketched a large number of different concepts in many shapes and forms, gaining insights from a number of different projects, visualisations, data artists and more. Finally, we met with Ben Dromey an expert who works in Data Visualisation. His suggestions to us included taking a more simplified approach. Our purpose was to visualise data and make people aware that there was data being collected about Air Quality. This may not be the strongest of engagement factors which I think we were previously overthinking but Ben reassured that the "one glance everyday" is enough of an interaction to undertake provided we can represent it in the correct way. We looked at some further concepts surrounding the visualisation of data in a number of ways. We are eager to get a final concept nailed as time is now becoming a major factor. 


Team 3: Unpacking feedback

Unpacking Feedback


 
Got feedback on our concepts on Friday, 22nd April from Intel, EPA and our Tutors at NCAD. We analyzed the feedback and got on to further refining our approach.
We defined the various touch points,

 started brainstorming on further concepts. Explored various projects undertaken as public installations. The major thing was to focus our concepts towards making them doable in near future.

Team 3: Initial Concept Generation and Exploration

April 20th Concept and Team Assignments


Today, we went through our individual concepts and took we each voted for the concept that we wished to pursue for the remainder of this project. It really was a good way to nail some final concept directions ahead of the next presentation on Friday for the EPA and Intel. 

In this group is myself (Billy T) Venu and Tara and we are undertaking the concept of Public Data Displays. The design challenge we face is trying to encourage the general public to become engaged in the data that is generated by bodies such as the EPA and DCC. However, as part of our concept we hoped that further data collection to provide more localised data to citizens through an element of citizen science engagement and using existing infrastructure.

Our afternoon involved some rigorous research and brainstorming. Through this, we were able to pull out some additional concepts.


Below is the first prototype


The concept was an interactive installation which reacted to air pollution levels and was retractable. It would also have a digital informational element which would promote awareness and engagement in Air Quality data and ultimately change behaviours.